Game Audio Lab featured on AES International Conference: Audio for Games 2009
My colleage Kees Went and I...
Adaptive music prototyping
In 2007, I supervised an internship...
Audio-only menus
This post is about an old...
What blind gamers want the industry to know
This is a document Richard van...
IEZA: a framework for game audio
The IEZA framework defines the communication...
GDC Game Audio report 2006 (in Dutch)
In 2006, Richard van Tol and...
Gaming with a visual disability
This is an article about visually...